A level-design project that started as a re-design of an Unreal Tournament Bunnytrack map. The purpose of this level was to create and epic video trailer that could be used as an showcase/concept idea for our upcoming game in the UDK engine. Unfortunately the map became to huge and detailed for the old UT99. At this moment the map is hardly 50% finished and it already consist 3610 brushes, 18K polys and 40K Nodes.. At this moment it’s not sure if the map can be finished in the unreal2.0 editor.
More sreenshots available here